Indie developer, side project
Browser Game Automation
The problem
Needed to connect to a browser-based game and drive it programmatically from Python — reliably and without detection.
What I built
Built a Python automation layer that established the browser connection, drove the game logic, and handled edge cases and reconnection.
Results
Delivered on time
Ran reliably end to end
Clear handoff and docs
Stack
PythonPlaywrightAutomation
Want a result like this?
Book a free call